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標題: [Hack] SFC Super Mario World修改版及修改器 [打印本頁]

作者: Chomp    時間: 2006-2-25 19:03     標題: SFC Super Mario World修改版及修改器

若想玩這遊戲的話必須先找到SFC版Super Mario World的美國版Rom,之後便到以下網址:

http://fusoya.panicus.org/lm/dw.html

http://fusoya.panicus.org/lips/index.html

進入上方第一個網址後按下Demo World : The Legend Continues IPS Patch (WinZip File)並下載掉有關的IPS檔。

接著按下上方第二個網址,然後按下Lunar IPS (WinZip File)並下載這檔。

解壓縮後按下Lunar IPS,按下Apply IPS Patch。選擇之前下載的IPS檔,最後選擇預前準備的Rom,成功後用模擬器開啟該Rom便可。

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另外,如果大家希望能創作屬於自己的Super Mario World的話,請到以下原址,內有修改器下載及附帶其使用方法。

原址:http://fusoya.panicus.org/

註:請不要在本站公開要求SFC版Super Mario World的Rom,否則將觸犯本論壇的規矩,後果恕不負責。
作者: Chomp    時間: 2006-2-25 19:06

以下為此遊戲的攻略,原創者為會員mariotime:

M:這一個出口需要一個香菇(超級馬利)發現。
C: 這一個出口需要一個羽毛發現。
F: 這一個出口需要一朵火力花發現。
Y: 這一個出口需要耀西發現。
E: 這一個出口需要來自香菇屋的特別道具之一發現。

有霧的島:

有霧的島 4 秘密出口:曾經有徹底地玩了瑪莉歐 3 代的任何人都記得如果在一隻”紅龜”上面白色的區段頂端上往下按好幾秒,他將在那個區段後面”落下”,如果你一直向右又跑到底,你將到達鑰匙和鍵孔的地方。
有霧的島之香菇屋秘密: 如果你飛到香菇屋的頂端,你將到達一個灰色方塊,敲它會把 goomba 放入你的保留盒。你為什麼會想要保留 goomba 呢? 下一個就用到...
有霧的城堡秘密出口 (C,E) : 到有一些烏龜到處爬的網子左邊,要往左跑,在跑時要注意,那邊炎漿上有移動平台,要一直衝到那離你最近的,如果正好落在那個移動平台上還保持著衝刺狀態的話,就往上飛,飛到上面時,要3-up的請往左飛,要進秘密出口的請往右飛,往右飛後進水管,然後就可以看到一個門還有一個怪怪方塊和一個怎麼敲都敲不到的方塊,這時請愛用goomba牌,往上踢就會出現一個藤蔓,進門後就可以看到鑰匙和鑰匙孔了。

沙漠世界:

沙漠世界 2 秘密出口 (C) : 一開始就飛上去,你就可以看到一個鑰匙,進水管就放到有鑰匙孔的地方不用管,到一個有用金幣做出來的方向飛上去,你就會看到一個灰色P按鈕,拿他到一個你必須用彈簧敲隱形方塊的地方,這時把按鈕按下去,那4個小食人花就變成金幣,走下去一直走就可以拿到P按鈕,將他拿到鑰匙孔的地方將他按下去,那些方塊就變成金幣,最後你就把鑰匙插進去即可。
沙漠金字塔普通出口:請記得要進第二個水管前,請一定要拿一個p按鈕下去,走下去之後把它按下去就可以過了。
沙漠金字塔秘密出口 (C) : 在第二個水管上面有一條跑到底就有一個留言盒的路嗎?這時把p按鈕拿到那個地方按下去,這時天花板就出現兩個金幣,飛過天花板之後就向右跑,跑到底就會看到鑰匙和要匙孔了。
沙漠城堡秘密出口 (E) : 進去之前要帶goomba過來,之後就一直前進到有兩個怪怪方塊夾著一個方塊,這時就用goomba牌砸他,之後會出現一個p按鈕,直接按下去之後就進右上方的水管,一路過去就可以到達鑰匙和鑰匙孔的地方。

水世界 :

水世界 1 秘密出口 : 在過關前就往回走就OK啦!(已經在地上嚕)
水世界 4 秘密出口 : 先在水面上拿一個龜殼下來,然後踢到那一堆水母之中的方塊,採下去,金幣吃一吃,之後把p按鈕和鑰匙帶過來,p按鈕按下去,把鑰匙帶進水管即可。
水世界香菇屋秘密出口(Y, E推薦) : 如果你有拿到第7世界香菇屋的藤蔓就再好不過了,直接爬上去就可以了;若沒有的話,那就要有一點技巧了,要騎耀西飛上去,你應該可以看到一個龜殼(吃了他),然後就一直飛上天,若是看到龜殼快被吞下去了,就站在一個平台上將龜殼吐出來,然後趕緊在將它吃回去,重複此方法就可以到達。
水城堡秘密出口 : 在一個有水流的地方,後面有一堆鏈球的前面第一個洞,如果有拿p按鈕的話,它就會指示在哪一個洞,進入後就會看到鑰匙和鑰匙孔。

水晶巨穴 :

水晶巨穴 1 秘密出口 (C) : 一開始走一段路之後,你可以看見有一個地方可以飛上去,飛上去之後進入水管,將?方塊敲一敲拿到鑰匙就走回去(不要進通往下面的水管),出來就可以看到鑰匙孔。
空的鬼屋普通出口 : 往右走到底進門,然後進最右邊的門,其次進旁邊的門,最後進最左邊的門就過關。
空的鬼屋秘密出口 (C) : 拿著鑰匙直接向上飛,然後你會看到一個窗戶後面有一個像是鑰匙孔的東東,插進去就好。
水晶城堡普通出口 (C) : 中間的停留點不要過去(會被夾死),然後會到一處眼前只有岩漿和火球的地方(別以為過不去),用飛的穿火球過去到右邊進門,之後採p按鈕過去進門欺負庫巴兒子。
水晶城堡秘密出口 (C) : 在盡頭進門,然後也在盡頭拿鑰匙,拿回到一處有可以上去的平台上去,往左走到底就過關。

天空世界 :

天空世界 2 秘密出口 : 在有食人花的右下方,進去前要拿一個龜殼,把方塊砸掉用旋轉跳躍跳下去之後就可以插鑰匙了。
天空世界 3 秘密出口 (C) :一開始往左飛即可看到鑰匙和鑰匙孔。
天空世界 6 秘密出口 : 在一排?方塊的地方飛上去進水管,到下面敲出p按鈕之後拿到一處沒有辦法進的綠水管,將p按鈕按下去進水管,出來後背景會變黃昏,再重複上一次的步驟,在出來會背景變成黑夜,到最底邊拿鑰匙,之後進上面的粉紅水管,出來會背景會變成黃昏,再進一次粉紅水管,出來背景就會變白天,走到底將鑰匙插進去即可。
天空城堡秘密出口 : 到盡頭進水管,之後到盡頭敲第3個方塊,出現p按鈕帶進水管,一下來就直接按下去,然後會看到一個由金幣做出來的門型,進去由金幣做出來的門型之後就可以看到鑰匙和鑰匙孔。

冰世界 :

冰世界 1 秘密出口 : 往右衝到底即可看到鑰匙和鑰匙孔。
冰世界 2 秘密出口 (C) : 在最後要跳上去的地方下面進去有一個鑰匙,拿到哪?一開始的第三個坑洞有一個鑰匙孔(很鳥的地方....擺明就是要叫我們多去自殺嘛..-.-")。
冰世界 lgloo (翻不出來....)秘密出口 (F) :這關蠻好玩的(可以冰金幣...),到一個必須冰金幣才能跳上去的地方,只冰第一排,上面兩個不要冰(吃掉用),然後左邊的牆有一個方塊可用火球融掉,之後就進去那個洞裡走到水管進去,出來就可以看到鑰匙和鑰匙孔。
冰城堡秘密出口 : 到一個可以用羽毛就可以走捷徑的地方,不要毀掉進上面的水管,走到另一邊水管進入,出來之後就把左邊的方塊毀掉往回走就可以看到鑰匙和鑰匙孔。

水管世界 :

水管世界 1 秘密出口 : 不用我講你們也知道怎麼做...(標題的那位玩家有夠利害...)。
水管鬼屋普通出口 : 有打過瑪莉歐3代的都知道怎麼過,飛到上面的水管即可;沒披風怎麼辦,在一開始的地方有一個p按鈕(自己敲),不要白痴就直接按下去了,先帶到跟其他方塊不一樣的平台,這時才按下去(另外會出現一道門),進門之後就可以敲到羽毛了。
水管世界 5 秘密出口 : 這一關真的是鳥到不行,那個小食人花(不是黑的)是絕對不能採(即使是騎耀西也一樣....);一開始在一個水管裡面拿一隻紅的小Yoshi,一路上幫她長大,長成之後就帶到只有Yoshi才能進去的水管,進去之後就一直前進,前進到前面有一個鑰匙,拿上去(請注意:一定要瑪莉歐拿,不然鑰匙會不見),再前進一點點就可以看到鑰匙孔了。
水管城堡秘密出口 (E) : 來這關前你需要帶一個藤蔓過來,到一個有怪怪方塊的地方,在那個怪怪方塊下面使用藤蔓(它竟然會將那個怪怪方塊吃掉!?),然後採烏龜上去進水管就可以看到鑰匙和鑰匙孔。

庫巴世界 :

庫巴世界 2 秘密出口 (C) : 到最後往回飛即可看到鑰匙和鑰匙孔。
犀牛的小城堡秘密出口 (C) : 一開始衝到底(不要進水管),直接跳下去就可以拿到鑰匙,拿著進水管後衝到底(但也不要進水管),水管左邊有一小段路可以當作起跑路線(來回跑),然後就往右飛到牆壁上面,再走一段路就可看到鑰匙孔。
庫巴城堡普通出口 : 有很多條,我指的這一條會比較快,若有更快的路線,請PO至討論版..

1.一開始進旁邊有鏈條的門
2.一直往左走到底進門
3.單行道
4.進第二個門
5.去虐待庫巴

庫巴城堡秘密出口 : 只有一條,沒別條路可選。

1.一開始進旁邊有鏈條的門
2.一直往左走到底進門
3.單行道
4.進第一個門
5.走一段路之後就會看到3代的場景,往上走進門即可看到鑰匙和鑰匙孔。

星星之路 :

請注意 : 請一定要先過完基本路線,不然的話就無法出現道路。

有霧的星世界秘密出口(C,F) : 一直直走到需要用火力花才能毀掉的地方,到後面會出現需要用羽毛才能毀掉的一排方塊,在最右下角往上數第五個方塊,將他打掉之後會出現無敵星,接下來的?方塊都會出現無敵星(也順便拿P按鈕),往右上方一直走下去,一直到有鑰匙的的位置,接下來就把兩樣東西拿到有鑰匙孔的地方,這時把P按鈕按下去就完成了。
沙漠星世界秘密出口 (Y,C) : 走到有一排方塊的地方,將左邊的烏龜弄成龜殼後,直接就踢到那一排方塊去(你就會看到敵人一個個被撞死),到那一排方塊尾端往左飛上去,你就可以看到鑰匙,之後走到前面的第二個洞,一直走就會有鑰匙孔。
水星世界秘密出口 : 一開始就拼命游上去,然後拿灰色p按鈕以及吃無敵星,之後你的無敵時間還沒結束時,敲?方塊就會有無敵星出來,若就一直持續這樣的話,就在水管的下方游過去(按鈕還不能按),然後向上游,然後就會看到鑰匙(這時才把按鈕按下去),拿著鑰匙游到最後下面就會看到鑰匙孔了。
水晶星世界秘密出口 : 一開始那兩個洞是可以進去的...(作者鼓勵我們多自殺啊~~~!+.+"),然後拿鑰匙以及p按鈕到後面最高點的地方,然後在兩顆水晶中間下去,你就會看到鑰匙孔了(可以回得去的,只要你沒把p按鈕按下去的話....)。
天空星世界秘密出口 : 別以為可以用雲過到底,那個雲過不去的地方事實上是可以過的,在下面按上一點點,然後跳出來(這時你可以看到雲正在慢慢的往上飛),快速走到上面就可以乘雲了,乘雲到下面就可以看到一個?方塊(在那之前想辦法把敵人解決),敲出鑰匙拿回起點,在往又飛就可以看到鑰匙孔了。
冰星世界秘密出口 (C) : 第一顆樹上面就有鑰匙,拿到後面有鑰匙孔的地方就好(在下方)。
水管星世界秘密出口 (C) : 在3個水管的地方進第二個,到4個水管的地方進第三個,然後敲掉右邊的方塊,進入後可以看到?方塊,敲出拿鑰匙拿著,在5個水管的地方進中間,其次進上面的水管,到終點前下去進水管,出來往左走就可以看到鑰匙孔了。
庫巴星世界秘密出口 : 照普通過關方式,到有會飛goomba的地方,不要走上方,就一直給它載過去就可以拿鑰匙,然後到一個有耀西金幣的洞下去進水管,最後一直往左飛就可以看到鑰匙孔了。
後門星世界秘密出口 : 在炎漿上有一處滿長的安全平台,在那等一陣子就會出現?方塊(在它下方可以敲出平台),快速敲出鑰匙拿走(慢了話.....),一直拿到最後面就可看到鑰匙孔了。
秘密星世界普通出口 (C) : 一直破壞牆壁到右上角就到了。
秘密星世界秘密出口 (C,E) : 進入前你需要帶可以踢的東西過來,然後在起點的地方往上敲,你就會看到兩個怪怪方塊中間夾個方塊,這時就拿東西砸中間,然後就拿鑰匙到最右邊,到下面往右邊飄回去就可以看到鑰匙孔了。

還有一個世界喔~!

庫巴超級秘密出口 (C) : 只有一條,沒別條路可選。

1.一開始進旁邊有鏈條的門
2.進第一個門
3.進有炎漿的門
4.走到底掉下去進門
5.不要把金幣吃掉,到中間按p按鈕,然後跑回去卡牆,然後是連續穿牆畫面,穿出來之後就去左邊拿黑色星過關。

過了之後會怎樣呢?
在星星之路的秘密星世界往上走即可到達。

...?普通出口 (C) : 在最後會有一個標示方向相反招牌的洞,往下進去即可。
...?秘密出口 (C) : 一開始在有兩個方塊向上飛,你就可以看到一些方塊在那邊,敲出一個p按鈕,然後帶到最後的水管左邊按下去,之後進門衝到底(一路上感覺好像ROM壞掉了一樣),在最後拿一個?方塊(唯一可以拿的..)進水管,到底層就把鑰匙插進鑰匙孔即可。

大布布世界 :

注意 : 你一定要先完成星星之路的路程,不要笨笨的就直接拿鑰匙插鑰匙孔,否則無法過下去。

大布布世界 1 普通出口 : 跟水管鬼屋一樣,不過這時不要再按p按鈕了(後果怎樣勒....呵呵呵~)。
大布布世界 1 秘密出口 : 在一處進不了的水管上面敲出隱藏方塊踏上去往右走就可看到鑰匙和鑰匙孔。
大布布世界 2 秘密出口 : 這時一定要由小瑪莉歐去過才行,到一處有4個綠色驚嘆號正下方進水管,拿鑰匙出去再往右走道一處有由水管做成的[凹]形的地方,往下去(請不要用香菇變大...)就可看到鑰匙孔。
大布布世界 3 秘密出口 (C) :在一處最高的地方往下掉,然後敲出灰色p按鈕,拿到盡頭在按下去,之後就往右飛到天上去,一直往右走就下去進門(接下來比較機車...),一路上看到的鑰匙都不要撿(都假的....),到第2個最大的鑰匙山裡面找真鑰匙(位置(15,5)),拿真鑰匙拿回到一個上方有留言盒的鑰匙孔,插進去就過關(不跟你講的話你會找死^^")。
大布布世界 4 秘密出口 : 在一處有上長下短外加一個龍金幣地方往下掉,敲出p氣球飛上去,然後將上方的方塊敲出鑰匙(這時要等氣消去),拿鑰匙到一處很長的平台下面,往右走就可看到鑰匙孔。
大布布世界 5 普通出口 : 在最後面飛上去進門就過關。
大布布世界 5 秘密出口 : 往上飛到有鑰匙的地方,然後拿第一個鑰匙不要插第二個鑰匙孔(從左邊算起),跳過第二個鑰匙去差第二個鑰匙孔。
大布布世界 6 秘密出口 : 往左走就看到鑰匙和鑰匙孔了。
大布布世界 6 普通出口 (E) : 你必須要把4色方塊都有才能往右走,往右走之後,你將會傻眼....(起跑路線超短...),但是如果你有帶無敵星的話,直接衝到底就OK啦~!
大布布塔 : 共100層樓(沒事住那麼高幹嘛...- -"),有一個地方好像跳不上也飛不上去是不是?(還有一個大笨石在對你兇...),用旋轉跳躍採他就可以上去了,到75層之後會燈會暗下來,到可以採大笨石上去的地方,用披風敲出一個灰色p按鈕,按下去之後在那個大笨石下面的食人花都會變成金幣,吃到底之後敲紅色方塊,就可以開燈了(雖然效果不是很好...),到100層打大布布時注意,不要浪費,浪費一個你就死定了。
大布布香菇屋普通出口 : 飛到香菇屋上面敲出灰色方塊按下去,在屋子的地板會出現水管,進去之後你就會爽到啦~!在右邊的水管進去之後的最後面拿那顆星星就可以回去了。
大布布香菇屋秘密出口 : 說實在話,直接進水管就好(即使是隱藏著),然後在灰色方塊敲出鑰匙,這時你要回地上,把鑰匙放出來(挖勒~!還會飛...),飛上去把鑰匙接住(會變小....= ="a),然後回地下右邊水管裡的鑰匙孔,將要匙插進去即可。
作者: 超級瑪莉歐    時間: 2006-2-25 22:28

謝謝提供! [s:9] 非常棒啊!請SnowDream加分! [s:1]
作者: skystar    時間: 2006-2-25 23:02

別人將分的是不用管,就連加不加分也不知道。
又犯了感謝文。
作者: 超級瑪莉歐    時間: 2006-2-26 23:29

Chomp, 你有玩過嗎?要用哪個模擬器?
作者: 楓塵    時間: 2006-2-27 22:08

其實....我比較需要的是一代的修改器
我記得瑪莉歐世界還沒改那麼多次版以前(就是挺早之前~幾年前有吧)
阿威站長有貼瑪莉歐一代的修改器~~~
我感覺那個比較簡單且有意思...加上一代又是耳熟能詳的......
不過我現在怎麼找都找不到那套軟體嚕.... [s:7]
作者: Chomp    時間: 2006-2-27 22:19

回超級瑪莉歐:
很多能模擬sfc(超級任天堂)遊戲的模擬器都可以,如果不能的話便試一試更新模擬器的版本。而本人當然曾玩過,否則是絕不會推薦給大家的。

回楓塵:
這主題的內容其實是由mariotime在以前的瑪莉歐世界論壇發表的,只是我轉貼出來罷了。如果你想找一代的模擬器,可以試一試找mariotime,他以前就曾經貼過五代的模擬器,他有一代的也不出奇。
作者: 阿威    時間: 2006-2-27 22:26

http://acmlm.overclocked.org/download/filelist.php?id=3

這裡有瑪琍1/3/4代的修改器
該網站也有一些修改好的遊戲

其中Lunar Magic最新版是1.63
請到他的官網下載
http://fusoya.panicus.org/

美版2代修改器
http://acmlm.overclocked.org/SMB2/
作者: 超級瑪莉歐    時間: 2006-2-28 18:43

但我真的玩不到... [s:4]

雖然我怕會反規, 但都想問Chomp的Rom在哪裡下載...因為我
用Lunar IPS選擇下載的IPS檔後, Rom就玩不到了。但我的Rom
是美國版的(應該無問題), 用Lunar IPS選擇下載的IPS檔後是成
功的, 真的不知道錯在哪裡...
作者: Chomp    時間: 2006-2-28 20:58

我根本已忘了在那兒下載,想告訴你也不成‥‥(其實有別的方法可試一試的,我一會兒用私人message告訴你吧‥‥)

留意把rom解壓後有沒有寫[!](U)吧,我實在不知道是你的rom有問題還是模擬器的事‥‥(被改過了一次的rom最好便別再拿來用,我不知有甚麼後果‥‥)模擬器方面本人曾用snes9x成功開啟,不知會對你有幫助‥‥
作者: 超級瑪莉歐    時間: 2006-2-28 21:02

引用:
引用第9樓Chomp2006-02-28 20:58發表的“”:
我根本已忘了在那兒下載,想告訴你也不成‥‥(其實有別的方法可試一試的,我一會兒用私人message告訴你吧‥‥)

留意把rom解壓後有沒有寫[!](U)吧,我實在不知道是你的rom有問題還是模擬器的事‥‥(被改過了一次的rom最好便別再拿來用,我不知有甚麼後果‥‥)模擬器方面本人曾用snes9x成扒}啟,不知會對你有幫助‥‥
有寫[!](U)又怎樣?
作者: mariotime    時間: 2006-3-1 12:18

那是公認的修改ROM
是絕對100%成功的ROM
若是真的找不到的話
請一定要用私人信件來聯絡
絕對不要公開要求
作者: skystar    時間: 2006-3-1 22:40

這修改者太厲害了,不是人啊! [s:16]
作者: mariotime    時間: 2006-3-2 00:07

從我之前擔任模擬器版主到現在我想問一個問題是.....
修改過後被鎖定住的ROM(意指無法再被還原)可以放出來嗎?
作者: 楓塵    時間: 2006-3-2 23:03

謝謝阿威站長@@
找好九唷
最近狂研究NDSL以及GBA....
又要停歇一下我的部落格了(全都是以推薦遊戲跟分享為主的部落格= =)
作者: mariotime    時間: 2006-3-3 16:46

要寫說明的話......



[s:4]




我不是翻譯師啦~~~!!!
作者: skystar    時間: 2006-3-5 16:05

犯規了...
PS:E是歐洲的意事,U才是USA。
作者: 超級瑪莉歐    時間: 2006-3-5 19:59

一共120關...(超難破)但大布布塔為何不會倒塌的???
作者: skystar    時間: 2006-3-5 20:30

引用:
引用第18樓神祕人2006-03-05 19:33發表的“”:
(E)的意思
是英文
不然(U)是甚麼?
我以前都以為E是英文,其實是Europe(歐洲),就是歐版啦。
U - USA
E - Europe
J - Japan
作者: johnnylam111    時間: 2006-3-7 16:55

我玩不到
SFC Super Mario World ... [s:4]
Do someone have that rom ???
Can you send it to me ???
作者: 超級瑪莉歐    時間: 2006-3-7 18:37

(以下補充在mariotime的攻略未完成, 請加上)攻略補充:

沙漠星世界秘密出口 (Y,C) : 走到有一排方塊的地方,將左邊的烏龜弄成龜殼後,直接就踢到那一排方塊去(你就會看到敵人一個個被撞死),到那一排方塊尾端往左飛上去,你就可以看到鑰匙,之後走到前面的第二個洞,一直走就會有鑰匙孔。

大布布世界 2 秘密出口 : 這時一定要由小瑪莉歐去過才行,到一處有4個綠色驚嘆號正下方進水管,拿鑰匙出去再往右走道一處有由水管做成的[凹]形的地方,往下去(請不要用香菇變大...)就可看到鑰匙孔。
作者: Chomp    時間: 2006-3-7 20:18

如果我沒記錯的話,我應該曾告訴過大家不要公開要求rom的吧?!?既然如此,還要作出挑戰公開發問,我想也沒有甚麼理由可以不作出處罰吧!?!

請版主對會員神秘人、johnnylam111作出處罰。至於超級瑪莉歐,雖然有列明原因,但還是一樣公開要求rom,所以也應作出處罰。不過,他既然表明了原因,所以希望版主能夠酌情處理。
作者: 路人    時間: 2006-3-7 21:52

我在網站看到Any SNES ROM you use must have a standard 0x200 byte header.
但是我沒有0x200 byte header,修改不到,怎麼辦?? [s:10]
作者: mariotime    時間: 2006-3-7 23:40

請用GOOGLE大神搜尋吧,一個字都不能少喔XD
作者: 超級瑪莉歐    時間: 2006-3-9 17:17

引用:
引用第24樓Chomp2006-03-07 20:18發表的“”:
如果我沒記錯的話,我應該曾告訴過大家不要公開要求rom的吧?!?既然如此,還要作出挑戰公開發問,我想也沒有甚麼理由可以不作出處罰吧!?!

請版主對會員神秘人、johnnylam111作出處罰。至於超級瑪莉歐,雖然有列明原因,但還是一樣公開要求rom,所以也應作出處罰。不過,他既然表明了原因,所以希望版主能夠酌情處理。
我不是要求ROM啊!我這樣問你, 是因為我想對開不到ROM的
問題作出修改, 並無惡意的!請給小弟一次機會!!! [s:13]

------------------------------------------------

還有!請Chomp補充攻略! [s:1]
作者: Chomp    時間: 2006-3-9 19:41

「雖然我怕會反規, 但都想問Chomp的Rom在哪裡下載」,這一句說話應該是你自己說的吧。雖然我明白你是出現問題才這樣說,並非特意要求,但你始終是用了公開形式呀。

因為「Rom在哪裡下載」這一句話是包含要求提供來源地的意思,如果我只說是從某網站提供的話問題還不大,但如果我是直接不加思索地貼出網址,你不就會變成要求索取rom了嗎?

我知道大家都並非故意而提出,知法犯法。但是我總不能說「因為沒有惡意,只是沒了解清楚版規,所以不應追究」,因為錯了就是錯了,並非所有事都可以事後作出補救的。有沒有意只是一個輔助因素決定要罰多重,罰與不罰的決定性因素則是有沒有做過。如果我今次不發出類似的話,你們會立即改掉嗎?

我不是版主,我不知道版主會如何處理。這番話只是我的觀點,我的一些意見,真正決定的仍然是版主。我希望的只是你們以後能小心自己的言行,這樣我已經足夠的了。

p.s.:攻略需要補充?但是你寫的那些不是在攻略內已經早有了嗎?噢,對了,的確是忘了一些,多謝你的提醒。

神秘人,請不要不斷重覆回應自己,多點用編緝功能吧。否則很容易會再次犯上版規或總規的。
作者: skystar    時間: 2006-3-9 19:44

其實我認為因該可以適度開放過時ROM。
我當初有看到M.C.也同意這點。
作者: Chomp    時間: 2006-3-9 20:14

這一個問題不應在這個主題討論,因為已經離題。

至於本人,個人的確是支持的。但不同的管理者有不同的故慮,我會尊重管理員的決定。既然來了這論壇,便應該守這兒的規則,除非總規已被更改。
作者: 超級瑪莉歐    時間: 2006-3-11 14:43

如果把SFC全破的記錄來改檔, 烏龜會不會變人頭龜?!?! [s:10]
作者: skystar    時間: 2006-3-11 15:44

這是一個複雜的問題,因為人頭規可以改設定,有改的話就不會,沒有的就會。
或者修改版差異太大,會無法使用舊存檔。
作者: blaster    時間: 2006-3-12 09:02

是不是離題了
作者: skystar    時間: 2006-3-19 16:04

這是攻略英文原版:
Demo World FAQ V. 0.something
by hhallahh

Something missing in here? Please inform me over AIM: Final Angiak

GENERAL QUESTIONS:

Q: Where are the switch palaces / mushroom houses / etc?

A: Try looking at the complete map found at http://jeffreymr.tripod.com/board/dwtlcover.txt to awnser these questions.

Key:

M: This exit requires a Mushroom (Super Mario) to find.
C: This exit requires a Cape to find.
F: This exit requires a Fire Flower to find.
Y: This exit requires a Yoshi to find.
E: This exit requires one of the special items from a Toad's House to find.

Misty Isle notes:

Misty Isle 4 Secret Exit: Anyone who's ever played Mario 3 will recognize this level as a recreation of level 1-1. Anyone who's ever played Mario 3 thoroughly will remember that if one "ducks" while on top of a white block for several seconds, he will "fall" behind that block. This trick works in Demo World as well. If you duck on top of the white block in this level for a sufficient amount of time, you’ll fall behind it and be able to proceed behind the background. If you run all the way to the right of the level in this state, you’ll reach the key and keyhole.

Misty Isle Secret: If you fly to the top of the toad house, you’ll reach a gray block that will put a goomba in your reserve box. Why would you want a goomba in your reserve box? Read on…

Misty Castle Secret Exit (C, E): To get the secret exit, go to the second area of the castle and get past the three thwomps. You will now be at a lava pit with the blocks moving horizontally across it. Go past this pit, but then turn around and get a running start. You’ll have to time it so that you can run off the edge of the pit and fall on top of the right block that was moving horizontally. If you do so, you can then fly up above the pit into two corridors – one on the left and one on the right. The left one has a 3-up, and the right one leads to a door to the secret exit. In the next room, you’ll need to use your goomba and kick it through the enemy-only block to hit the block above it and trigger a vine to emerge. Follow the vine to the key and keyhole. And make sure to read the information blocks in this area, they’re very important…

Desert World notes:

Desert World 2 Secret Exit (C): If you use the cape and fly up at the beginning of the level, you can reach the key. Take it with you and go down the first pipe. After you emerge in the new area, go down the pipe on your left, which’ll lead to the keyhole surrounded by blocks. Drop your key off here and proceed to the left. Eventually, you’ll reach some rotating platforms and an arrow made out of coins that points up. Fly up that area to get a gray P-block and take it with you back to the right. You’ll need to fly up a corridor in order to get back into the area with a bunch of yellow pipes side by side. When you make it back up there, hit the gray P-block and fall down onto the chomping plants, which have now been converted into coins. You’ll fall through the floor (fake wall) and into the corridor beneath. Take the pipe down there to reach a blue P-block, and hit that one and take the pipe to the left to get back to the keyhole, whose surrounding blocks should have changed to coins. You now can exit the level.

Desert World 2 Normal Exit: Be sure to note that there are TWO clouds that you'll need to ride on across the level. The second is right below the first, be sure to "activate" it.

Desert Pyramid Regular Exit: In order to reach this exit, you need one of the two P-blocks in this level. The first one can be found above the lava pit in the eastern part of the level, but you need a fire flower in order to destroy the blocks surrounding it. The second one can be found by taking the exit at the far right of the pyramid, which leads to the “outer” area. If you go left and take the top pipe, you’ll be lead into a dead end with a power-up and P-block. Once you have a P-block, you need to down the pipe in the bottom of the main pyramid, not far to the left of the fire pit. Go all the way down the pit with the P-block, and use it at the bottom to change the blocks in your way to coins and reach Renzor.

Desert Pyramid Secret Exit (C, F): For this exit, you’ll need both P-blocks. Make sure you have a flower in your inventory before trying this. A cape may be necessary as well because you can’t easily climb chains when you’re carrying an item. First, get the one outside, and bring it down the pipe needed to reach Renzor. You’ll notice the key as you descend this area. Stand on the platform just on the other side of the wall blocking the key and hit the P-block. This wall will change to coins, allowing you access to the key. Take it back to the main area and go straight up, which will lead to a corridor at the top of the screen that leads left. At the end of this corridor is a text block. Drop the key here and go get the other P-block, making use of your fire flower. Make sure you do not leave the main area as you do this, or else the key will disappear. Bring the P-block to where the key is and hit it. A couple of blocks on the ceiling of the end of the corridor will turn to coins. Jump up on top of the screen with the key, and run all the way to the right. This will lead to the keyhole.

Desert Castle Secret Exit (C, E recommended): If you have access to a gray block containing a goomba or koopa, it’s recommended that you bring it with you for this exit. If you don’t have one, you’ll at least need a cape. When you enter the level, you’re soon faced with a split in the path: a low road and a high road. If you have a goomba/koopa, take the low path. If you don’t, take the high one. We’ll assume you don’t for the moment, but if you do, you can skip the next couple steps. If you take the high path, you’ll be led down a pipe which will lead to a new area. Head to the right, past the koopas climbing on the chain link fence. There will be a lone koopa past this area, jump on him and take his shell. Continue to the right with it until you see a blue pipe in the ceiling. Fly up with your shell and through the pipe. You’ll emerge at the area you started in, with your shell. Slightly to your left will be a block surrounded by two enemy-only blocks. Kick the koopa shell down there to hit the block and reveal a P-block. Likewise, if you started the level with an enemy item and took the lower path, you’ll end up at this area and be able to use your item to hit the block containing the P-block. Hit the P-block, and head right and up the coins-to-blocks and into a blue pipe. Go through the next area safely to reach the key and keyhole.

Water World notes:

Water World 1 Secret Exit: When you reach the end of the level and emerge on dry land, enter back into the pipe you came from to reach a new exit with a goalpost.

Water World 4 Secret Exit: The first thing you have to do in this level is to ignore the key and blue P-block and swim as far right as you can, until you’re blocked by the electric jellyfish. When you reach this point, swim up the pipe in this area and take a koopa shell and go back down into the water. Use the shell to hit the lone yellow block in this area and reveal a gray P-block. Don’t hit this yet. Instead, go back and get the key, which is back at the beginning of the level, just take the bottom path instead of the top one. Bring the key to the area with the keyhole and drop it in there, through the enemy-only blocks. Next, find the blue P-block, which is directly below the keyhole area (swim left, down, and then right to reach it). Bring it back with you to the area where the gray P-block is and hit them both. Collect the coins around the pipe on the left EXCEPT for the one right below the pipe on the right, since you’ll need this one to change back to solid so that you can stand on it and enter the pipe. This pipe will lead to the keyhole and the key, assuming you left the key there like you were supposed to.

Water Secret Secret: If you have a blue shell or lakitu cloud, you can use it in order to ascend into the skies above the toad’s house and reach a secret exit that leads to World 7.

Ship Graveyard Secret Exit: There is no secret exit here. The key is an accident. Ignore it.

Water Castle Secret Exit: Continue through this level as normal until you reach the area with the rising/falling tide. Once you pass the initial room and enter the area with the swinging ball and chains, you’ll notice a pit at the beginning of this area. “Fall” down it to reach the key and keyhole.

Crystal Cavern Notes:

Crystal Cavern 1 Secret Exit (C): Go through this level as normal until you see a corridor that you can fly up. Do so. This will lead to a path that goes to the right that will lead into a pipe. This pipe leads to an area with a few “?” blocks, one of them containing the key. Once you have the key, exit this area through the same pipe you came through to reach the keyhole.

Vacant Ghost House Normal Exit: When you reach the second area, with all the doors, take the third one. Then run all the way to the left and take the door there. This will lead to the exit.

Vacant Ghost House Secret Exit (C): Grab the key at the beginning and fly straight up and left to reach a platform. Be sure to taken note of what the information box says. Then look to the right, and you’ll notice that one of the “windows” in the background contains the keyhole. Very clever. Jump over to it to exit the level.

Crystal Castle Normal Exit: It should be noted that the initial area is very tricky, and you WILL get hit at least once. You need to reach the midway point and then get killed. Then when you resume the level, you’ll be past the spiked ceiling area. In the area with all the giant spiked crushing things and Thwomps, first grab the P-block from the yellow block next to the three "?" blocks. Then you must reach the top of the screen by jumping on the block that moves up and down (it’s not hard to miss.) You must continue to the right, but beware – the spiked pillars will damage you at the top of the screen while they’re “up”, so only run past them or jump over them when they’re down. When you reach the edge of the ledge at the top of the screen, hit the P-block and jump over to the right when the spiked pillar is down. Land on the solid blocks and go through the boss door when it passes by the ledge (keep hitting up as it moves.)

Crystal Castle Secret Exit (C): In the area with all the giant spiked crushing things and Thwomps, you must reach the top of the screen by jumping on the block that moves up and down (it’s not hard to miss.) You must continue to the right, but beware – the spiked pillars will damage you at the top of the screen while they’re “up”, so only run past them or jump over them when they’re down. Head over as far to the right as you can, and then jump off and float to the right with your cape to reach the key. Once the key is attained, float back to the left and go back on the top of the screen. Now head left (note that you need to get some height to start going left… try flying), but once again, watch out for the spiked pillars. If you take the key all the way to the left, you’ll reach an off screen keyhole and exit the level.

Sky World notes:

Sky World 2 Secret Exit: First of all, find a koopa shell to take with you. You’ll need it. Then go through the level until you get past having to squeeze through the yellow pipes with piranha plants. After this, go down the “pit” and head right under the blocks, and you’ll see the key and keyhole. Use the shell to destroy the block in your path, and go into the small area and exit the level.

Sky World 3 Secret Exit (C): At the beginning of the level, fly left with your cape to reach an area with the key and keyhole.

Sky World 6 Secret Exit: Continue through the level as normal until you reach the area with 6 question mark blocks next to each other, right before the small cloud platforms. Fly up here (or use a Lakitu’s cloud) to reach a pipe that will take you to a new area. Note the background here, we’ll call it the “day” version of this area. Head down and left to find a yellow block with a P-block inside. Take the P-block and head right until you reach an area with a lone “?” block with a coin inside. Use the P-block here and climb the “?” blocks that appear and enter the pipe. You’ll now be in the “morning” version of the area. Head to the right, remaining on the top path, until you reach a pink pipe. Go into this pipe to reach the “night” version. Head all the way to the right to find the key. Take the key and go in either of the two pipes you entered before to go back to the “morning” version. Now head all the way to the right and enter the pipe to return to the “day” version. Once again, go all the way to the right to find the keyhole and exit the level. Whew.

Sky Castle Secret Exit: In the second area, with the Magikoopas, near the end, there are three breakable blocks above one of the platforms. Hit the one on the right to get a P-block. Bring the P-block into the next area and hit it, which will reveal some coins underneath the arrow pointing up. Go in the middle of those coins and hit “up” to enter an invisible door and reach the key and keyhole.

Ice World notes:

Ice World 1 Secret Exit: Towards the end of the first area, the path splits up and right, with right leading to a dead end… or not. Keep heading right, and through a fake wall, to reach the key and keyhole.

Ice World 2 Secret Exit: When you start this level, fall down the second pit to reach the keyhole. Note this location, obviously it’ll come in handy later. Now head all the way to the right until you’re forced to scale a cliff. Instead of going up, go down in the space below the cliff to reach the key. Now take the key all the way back to the left and fall down the pit to reach the keyhole.

Ice World Igloo Secret Exit (F): Head through the level as normal, until you get to the end where you need to scale a vertical passage by freezing coins and jumping on them. Freeze the first (lower) set, but not the second. Instead, collect the second set of coins and shoot a fireball at the left wall to destroy a block. Head through the left wall to reach the key and keyhole.

Ice Castle Secret Exit: Go through the yellow pipe to the right in the area where you have to use a P-block to cross a pit. In this underground area, go up the pipe located before the wall of destructible blocks. Go through the next area and down the pipe at the end to reach the (supposedly) same area, only now you're to the right of the destructible blocks. Use a cape or koopa shells to break the destructible wall, and head all the way to the left and through the pipe you originally entered this area from. Instead of going back to the previous area, you'll reach the key and keyhole.

Pipe World notes:

Pipe World 1 Secret Exit: Watch the intro for the trick to doing this one. Basically, what you have to do at the end is throw the key up in the air, duck, jump, press up to start climbing the vine (while ducking!), and then catch the key while on the vine. Then, you can jump left and pass through the blocks, because it still counts as you’re ducking or something. It’s probably a glitch, and you basically have to watch the intro movie to have a hope of discovering it without help.

Pipe World 2 Normal Exit: First things first, you should start this level with a cape. It'll make things a lot easier. But since not everyone will, I'm writing these directions assuming that you DON'T have a cape, because it's either that or I write two sets. So anyways..

Go up the first blue pipe. go in the right green pipe, right blue pipe, right green pipe, upper green pipe, left blue pipe, lower green pipe, lower blue, upper blue, upper green, jump to make four invisible blocks appear, then take the left green, lower blue, upper blue, upper green. You'll come out on top of the blocks that you made appear (although sometimes you'll fall through them, which is bad. If this happens, just loop again and hope for the best.) Go in the left green pipe, and then the third blue pipe. You'll reach an area with powerups. If you're small, be sure to only hit the blocks one at a time so you can get a mushroom and then a feather (instead of two mushrooms.) Go down the blue pipe, up the fourth green pipe, left green, right green, down blue, and hit the block here with your cape to get a P-block. Bring it with you of course. Then go up green, left green, up green, left blue (this should be familiar..), lower green pipe, lower blue, upper blue, upper green (again, try not to fall through the blocks), left green, up the 6th (green) pipe, down, right, left, right. Hit the P-block and go down the pipe.. phew!

Pipe Fortress Normal Exit: If you’ve never played Mario 3, you may have trouble with this one. Basically, what you have to do is collect a feather and then fly up in the “dead” room to find a pipe and go in there. If you need to find a feather, there’s a P-block in the main room full of destroyable blocks. It’s in the top block four to the right of the two metal blocks. If you hit it, a secret door will appear that leads to power-ups.

Pipe World 5 Secret Exit (Y): This secret requires a Yoshi, and since this level features a cool red one, you might as well use that. Anyways, go through the level until you reach a part where there are four blue and green horizontal pipes that you have to choose from. Instead of going in one of those, go in the small vertical pipe nearby. This will lead to an area that only Yoshi can cross. Go to the other side and grab the key and exit this area (note this Yoshi can’t bring the key to the next area in his mouth, you need to bring it by hand. So you have to leave the Yoshi behind. Lame, I know.) Once you’re back in the main area, head to the right to find the keyhole.

Pipe Castle Secret Exit: You need to have the Vine item in order to get this secret. Go through the first area of the castle until you reach two pipes, one leading up and one leading down. Take the one leading down. In this area, head left until you see some enemy-only blocks on the ceiling. Use the vine item so that the vine “eats” one of these blocks, and then bounce off of a koopa to reach the vine and climb it. Go in the pipe up there to reach the key and keyhole.

Bowser’s World notes:

Bowser’s World 2 Secret Exit (C): Right before the end of this rather tedious level, there is enough room to start flying, so get a running start and fly to the left. Stay at the top of the screen and eventually you’ll reach a passage with the key and keyhole inside.

Renzor’s Fortress Secret Exit (C): At the end of the first area, fall into the pit on the right and press right to reach the key. Use the springy platform to get back up to the pipe (there’s an invisible coin box which will help you.) Take the key to the end of the second area, where you need to fly up and over the top-right wall to reach the keyhole.

Bowser’s Castle Normal Exit: Note that this is only a way to do this, and not the way. There may be an easier way. I don’t know. The one I’ll describe requires that you have at least one switch palace activated, which should be a given so late in the game. There may be another, easier way. If you have one, feel free to tell me.

1.In the beginning area, head to the right past the lava pit and climb the chain to reach a higher room. Go past the spikes and enter the door here.
2. In the next area, head all the way to the left across the fire pits and go in the door.
3. In this area, filled with spikes and bouncing fireballs, head all the way to the right and enter the door.
4. In the ball-and-chain room, head right and go in the second door.
5. From here on, the path is straightforward. Good luck.


Bowser’s Castle Secret Exit: Note that this is only a way to do this, and not the way. There may be an easier way. I don’t know. But the fact is that this path will get you to your goal with the minimum amount of confusion:

1. In the beginning area, head to the right past the lava pit and climb the chain to reach a higher room. Go past the spikes and enter the door here.
2. In the next area, head all the way to the left across the fire pits and go in the door.
3. In this area, filled with spikes and bouncing fireballs, head all the way to the right and enter the door.
4. In the ball-and-chain room, head right and go in the first door.
5. Travel through the next room to the fire pit, and then go up and take the top door.
6. Key + keyhole = Victory.

Star Road notes:

IMPORTANT: It is very important to note that the Star Road levels are meant to be completed in a certain manner. First, the normal exit should be taken, and then the secret area. If you do not do things in this manner, you won’t be able to complete the Star Road. And if you do this in the Bowser Star Road level, well… you won’t be able to access a lot of DW:TLC’s best features. So take heed.

Misty Star World Secret Exit: Go through the level as normal until you are given a choice to take the “upper” or “lower” path – when you reach the first one of those blocks that lets you run up a wall. Don’t take that route. Instead, use your fire flower to smash through the ice blocks, but stay low near the ground. Then switch to the cape and smash through the destructible blocks. Be sure to hit the 5th block from the bottom in the very right-hand column – this block contains a star. Get the star and continue on in the level, hitting all the “?” blocks to get more stars. Eventually you will reach a block with a P-block inside. Carry the P-block with you, don’t use it. Go on the upper path, on top of the dangerous black plants with your star. Keep on the upper path with your P-block until you reach the key. Then try to juggle the key and P-block, hitting them both up the “stairs” of blocks until you reach the end. When the keyhole is in sight, hit the P-block to change the wall of blocks into coins so that you can take the key to the keyhole.

Desert Star World Secret Exit (C): Go through the level until you reach the place with the jumping blocks, right before the second blue pipe (if you went in the first blue pipe, you’ll exit here.) You’ll notice a bunch of destructible blocks above you. Use your cape to smash the blocks below in order to create a runaway with which you can fly up and reach the key located in the middle of the blocks above. Once you have the key, continue up the slope to the right until you reach the top. At the top, fall down the first pit to reach a corridor that leads to the keyhole.

Water Star World Secret Exit: At the very beginning of the level, swim up the left-hand wall as fast as you can in order to reach a gray P-block and star. Pick up the gray P-block and take the star. Continue through the level as normal, making sure to hit all the “?” blocks and taking the stars within. Eventually, you’ll reach the normal exit to the water area, signified by a wall of electric jellyfish and blue pipe. But with your invincibility, you can swim under this wall to reach a new area. Continue along this path, trying to stay near the top. Eventually, you’ll find the key, surrounded by electric jellyfish. Use your P-block here and grab it (or, if you have a Yoshi, you can avoid needing the P-block entirely and just use his tongue to grab it.) Then take the key to the keyhole at the end of the level.

Crystal Star World Secret Exit: At the beginning of this level, fall down the second pit that leads to a corridor that leads to a P-block. Grab it and take it with you. Go through the level until you reach a series of small platforms that you have to jump from one to another to that generally rise up and then fall back down again. At the very top of these platforms there are two pits. Fall down the one on the right and use your P-block to change the blocks into coins and open the path to the keyhole. Now go back to the beginning of the level and fall down the first pit to find the key. Bring the key back to the keyhole to exit the level.

Sky Star World Secret Exit: Grab the Lakitu’s cloud towards the beginning of the level and take it as far as you can. Eventually you’ll reach a point where you have to abandon it (when you get to the red angled thing that lets you run up walls.) The next part is kind of tricky. You have to get some momentum going in the cloud (by pressing up) so that when you jump out, it floats straight up. Then quickly run up the wall and jump back in the cloud at the top of the cliff. Then you can take the cloud to the right. As soon as you can, go straight down to reach a small place with some baseball chucks and a hammer brothers guarding a “?” block. Hit the “?” block to get a key, and then take the key back to the left in your cloud. Stay towards the ceiling, and eventually you’ll encounter the keyhole.

Ice Star World Secret Exit (C): At the beginning of the level, fly straight up to find the key resting on top of a tree. Then head through the level as normal until you reach a place where you have to jump from platform to platform of frozen coins. Fall down at the edge of the cliff here to reach a lower path that will lead you to the keyhole.

Pipe Star World Secret Exit: Go through the level until you reach a point with five vertical pipes next to eachother. Make sure you either have a shell with you or a cape. Take the fourth one from the left to get to the next passage. To the right, there is a destructible block. Use your shell or cape to smash it, and go through the small passage to the right to find the key in a "?" block. Take the key through the level until the very end, right before the goal. Drop down the pit before the goal and fall to the left to reach a pipe that will lead to the keyhole.

Bowser's Star World Secret Exit (M): Take the skull raft, as normal, until you reach the area with the gray blocks above the lava. When you get to the third set of theses blocks - the one with the winged goombas walking down the side - do NOT go on this platform, but instead follow the skull raft until it. Smash the block down here to get the key. Fall down the next pit (with the dragon coin) to reach a pipe that leads to the upper part of the level. Get the cape here if you don't have one already, and fly all the way to the left with the key to reach the secret exit.

Backdoor Star World Secret Exit: Go through the level, taking note of what color the "!" blocks are (or their outlines, if you don't have the appropriate switch palace activated.) On the long platform between the red blocks and the blue blocks, if you wait, you will see a "?" block moving along with the spiked columns. There are some invisible coin blocks below the "?" block, so jump to reveal those. Then, when the "?" block appears, jump to hit it and reveal the key. Then quickly duck (if you're super mario) and jump onto the block to get the key, and then frantically jump while ducking to get off the block before it rises again and crushes you. This is tough to do and may require a few tries. Continue through this area, past the door, until the end, where you see the keyhole. Jump down to it and hit it in midair with the key to get the secret exit.

Secret Star World Normal Exit (C): You can use the cape to smash through the blocks all the way to the end. Just have patience.

Secret Star World Secret Exit (E, Y, C): Make sure you have an enemy (koopa or goomba) in your item block when you enter this world. Use your cape at the beginning to fly up through the blocks (use a flying spin jump) and then head to the upper-lefthand corner of the level. You will find here a small room with a block surrounded by two enemy-only blocks. Use the enemy you have on reserve to hit this block and reveal the key. Grab the key and head to the right. Try to stay low towards the ground as you smash your way onward. Eventually, the blocks at the bottom will end, and you can jump onto a small platform of three blocks, and then onto a bunch of deadly black plants (if you have Yoshi.) I suppose there's probably a P-block hidden somewhere that will allow you to get a star hidden in the three blocks that will let you run on the plants, but I don't know how to do this, and Yoshi works just as well. Run all the way to the right to find the keyhole. You should be sure to fly up towards the end of the level after the goalpost, though, and read the info block here before you exit for good.






...





At this point, you should have 99 points. Actually, you should have 100, but I don't know where the 100th one is (can someone help me?)

Is there anything more? What about the Big Boo that has been referenced to?

Read on...

Bowser's Castle SUPER SECRET Exit (C): Yea, this one is really tricky. Bear with me.

1. In the beginning area, head to the right past the lava pit and climb the chain to reach a higher room. Go past the spikes and enter the door here.
2. In the next area, head left across the lava pits and take the first door you find.
3. Now head to the right, and take the second door in this area, the one above the lava pit.
4. Next, you'll be in a room with a bunch of flames and on/off switches.. use your cape to fly up the passage and reach a door at the very top.
5. The next choice is in a room with those spinning chain spike ball things.. go to the end of that room and drop down the pit before the door (angle to the right to avoid getting scorched by the statue at the bottom) and you'll find another door. Enter.
6. In this room, do NOT get any of the coins. Hit the P-block and run to the left side of the room. Run and duck under the solid block (which was a coin before you hit the block). When you're under it, stand up and you'll be pushed left, through the wall, to a secret area with the secret exit.

Yea, kinda cheap, I know. Using a game glitch as the only way to find a secret world is kinda sketchy, but hey, shouldn't look a gift horse in the mouth. The secret world is pretty awesome. If you can get there. Go to the Star Road and notice the glimmer in the center...

...? Normal Exit (C): Run and fly through the level to the right until, near the end, you see a pit with an arrow pointing up inside it. Fall down this pit to reach a new area. Head to the right, then the left at each junction to reach the exit.

...? Secret Exit (C): This exit was actually easier for me to find than the normal one. To reach it, near the beginning of the level (but not the very beginning, it's somewhat to the right), fly up to reach a bunch of blocks surrounding a brown block with a P-block inside. Get the P-block and take it to right. If you hit the P-block, a bunch of coin arrows will appear above you that will lead you to a door, but if you hit the block right after you get it, the arrows will disappear before you reach the door. Anyways, you want to take it to the spot right after the set of platforms with four pipes attached. Hit the block here and a secret door will appear in the middle of a set of platforms. Enter. This door will take you to what is undoubtedly the coolest area in the entire game. Anyways, head all the way over to the right, past the blue pipe. You'll notice here that there is a glitchy "?" block, and if you try to hit it, you actually pick it up, like.. a key? Take it with you into the pipe and, yes, it will transform into the key in this area. Take a left, then a right at the two junctions to reach the keyhole, and the Boo World.

Big Boo's World notes:

IMPORTANT: Once you complete Big Boo's World 1, the path behind you will close, forcing you to trudge ahead until you have completed most of the world.

NOTE: You should beware of how the levels in Big Boo World work. Getting the normal exit on a level will open up the path ahead, but also close off the path behind you. Getting the secret exit will open up the closed path two levels back. In other words, if you get the normal exit before the secret one on a level, you won't be able to go back to the Star World until either you beat one of the Boo level's secret exits first or you reach Boo World 6.

Big Boo's Star Road Secret Exit: From your experiences in Star World, you should definately know better than to get the secret exit before the regular exit. If you do so, you're locked out forever, and you probably deserve it for being so dumb.

Big Boo's World 1 Normal Exit (C): This level is identical in most ways to the Pipe Fortress, only it is "alive" now. What you have to do is collect a feather and then fly up in the main room to find a pipe on the ceiling and go in there. If you need to find a feather, there’s a P-block in the main room full of destroyable blocks. It’s in the top block four to the right of the two metal blocks. If you hit it, a secret door will appear that leads to power-ups. But watch out! Once you hit it, all the blocks will turn to ghosts. You'll definately take a hit here.

Big Boo's World 1 Secret Exit: Go to the door to the right in the main room (or go through the secret room with the powerups) to get to the room with the lava pit. Above the pipe are some invisible coin blocks. If you hit them, you can climb on top of the screen and go to the right to find the key and keyhole.

Big Boo's World 2 Secret Exit: In order to get this secret, you need to be small mario. Go through the level through until you get to the point where there are four green "!" blocks stacked on top of eachother. Go down the pipe (as small mario only) under these blocks to reach the key. Exit this area via the pipe on your left. Now take the key back to the right, past the area with the "!" blocks, and to the next part, where there are a bunch of small pipes that go down and come back up again (before the next set of pirahna plants.) At the bottom of these pipes, go in the one on the left to reach the keyhole.

Big Boo's World 3 Secret Exit (C): Go through the level until you reach a series of platforms so close to the ceiling  that you can see the black plants at the top. One of these platforms has a dragon coin on it, in the middle of a circle of ghosts. Fall down below these platforms to reach another platform with a gray P-block and a vine. Bring the P-block to the end of the area (where the door is) and then use it to change the black plants into coins, and then fly up and over the right wall. Go in the door here to reach the next area, which is filled with fake keys and keyholes. How do you tell which one is real? Cheat. Turn off the layer 1 of your emulator, and all the fake keys will disappear except for the real one (note: there's at least one fake key which does not obey this rule. The real key is in a large pile near the end. If the one you see doesn't meet this criteria, then don't pick it up.) Take the real key to the real keyhole, which is the one under the second information block in this area.

Big Boo's World 4 Secret Exit (C): This level is tricky. It's hard to explain exactly where the key is, since there are few distinguishing features that describe a given area. You want to go through the level until you reach a place where there's a moderately long platform about halfway between the bottom and the top of the level, and there's a dragon coin above it. If you fall below this platform and float under it, you'll reach a "?" block. Hit it with your cape to get one of those items that makes Mario float. Float up and right to reach a lone "?" block with the key inside. Hover above the key until the floating runs out, and then grab it and drop back down. Go to the right, down a series of boo platforms, until you reach a platform that doesn't change into boos at the bottom with a dragon coin on it. Then start climbing up the boo platforms to the right. When you're at the top, drop down below the long platform to reach another platform with the keyhole.

Big Boo's World 5 Normal Exit (C): Beware of touching objects in this level - they're liable to become boos and damage you. Run through the level and then fly up at the end to reach the real door - the door on the bottom is fake and made out of boos.

Big Boo's World 5 Secret Exit (C): Fly up towards the middle of the level to reach a platform with keys and keyholes. Some of them are really boos, though. The real key is the first one, and the real keyhole is the second one.

Big Boo's World 6 Secret Exit (E): The only way you can get this secret is if you bring a star with you and have all the switch palaces activated. Then you can take the path on the right. Use your star to cross the black plants and reach the key and keyhole.

Big Boo's Tower: At last! You made it! Now you have to climb. 100 levels. Yep, it takes a long time and is pretty boring. In case you're having trouble figuring out how to climb, use the chains above the candles.

Big Boo's Secret! Normal Exit: Hm, pretty empty, isn't it? Maybe. Use a cape to fly to the top of the mushroom house to get a gray P-block. Hit it, and then go back inside the house to find a hidden pipe. Go down it to reach the secret area, where there's an exit orb.

Big Boo's Secret! Secret Exit: Go into the secret area and get the key item. Use it (you have to jump on the floaty thing or something first to make it drop down) and then take it to the keyhole.
作者: mariotime    時間: 2006-3-19 21:28

.......這只有高中以上的學生才可以解讀出來吧 (=_=")
作者: skystar    時間: 2006-3-19 21:48

用翻譯網站的話:
會翻出沒人看的懂的。
作者: mariotime    時間: 2006-3-19 22:18

那你PO出這個除了賺錢之為有何意義......XD
另外EXGFX已經復活了,我的修改ROM可以動工了~~~

最後大家應該有玩過玩過標題那邊的關卡吧
好玩嗎~~~~XD
作者: 超級瑪莉歐    時間: 2006-3-20 19:55

攻略補充:
秘密星世界秘密出口 (C,Y,E) : 進入前你需要帶可以踢的東西過來,然後在起點的地方往上敲,你就會看到兩個怪怪方塊中間夾個方塊,這時就拿東西砸中間,然後就用耀西把拿鑰匙到最下面的右邊,會看到很多小食人花(用耀西也不能在它上面行走的小食人花)之前會有兩個灰方塊夾著方塊,用耀西把鑰匙吐在灰方塊,中間的方塊會出現無敵星,吃了後一直往右走及在走中途吃無敵星,過了一段路就有鑰匙孔了。
作者: skystar    時間: 2006-3-21 17:56

引用:
引用第40樓mariotime2006-03-19 22:18發表的“”:
那你PO出這個除了賺錢之為有何意義......XD
另外EXGFX已經復活了,我的修改ROM可以動工了~~~

最後大家應該有玩過玩過標題那邊的關卡吧
好玩嗎~~~~XD
不是啦。
PS:EXGFX的網址?
作者: 洪行遠    時間: 2007-1-26 20:32

很抱歉翻快一年的文章
網址掛了
超瑪改的SMW也沒辦法玩了
我在Google找
也只有官網有提供
其他地方沒有
好後悔刪掉了 [s:4]
有人有辦法給我媽?
作者: 超級瑪莉歐    時間: 2007-1-26 20:53

http://www.angelfire.com/sk2/snesres/files/lm151.zip

或許你可以試試看這個, METACHOMP不介意的話就請於[頂樓]改改下載點吧!

EDIT:下載點需另存, 不能直接按。


作者: Chomp    時間: 2007-1-26 21:53

本人曾嘗試利用超級瑪莉歐提供的網址進行下載,可是得到的回應卻是該網站並不容許非該網的站直接連接到有關的附件,也許超級瑪莉歐要改一改了。

至於頂樓的問題,我曾經在一月初時成功登入,但由於該站好像發生了問題,因此現時無法進入及下載,故如果希望下載有關的遊戲,也許直接來找我好了。

p.s.:這個名字好像很久沒聽到了,沒想到還有人記得‥‥
作者: 處處是瑪莉歐    時間: 2007-2-21 22:30

(抱歉翻一下舊文)
我再問一下...
水管世界的第一關右邊那個水管怎麼進去啊?
作者: 超級瑪莉歐    時間: 2007-2-21 23:36

那是水世界香菇屋秘密出口, 詳情請看水世界部份的攻略。
作者: 處處是瑪莉歐    時間: 2007-3-9 21:44

Chomp大大,我幫你查到Igloo的意思了.
就是[圓頂的冰屋].
作者: dtrade    時間: 2007-4-10 08:56

提示: 作者被禁止或刪除 內容自動屏蔽
作者: kkzmario    時間: 2007-4-10 12:40

根本就不懂啊啊啊啊,我看不懂英文啊,有誰能教我嗎,第一次按Rom的時候,他已經進入Yoshi Island
1-1了,然后我想改變背影和音樂,又不會,想做1-2有不懂怎么按,想做自己的地圖又不會,天啊,請問
有誰能救救我啊。 [s:28]
作者: wmfchris    時間: 2007-4-10 14:03

恕我多言
為什麼我每次用Lunar Magic開Rom都出現
The rom does not have a 0x200 bytes header!!
的字句……

到底為什麼呢……
Mario也應該知道這事的,他和我一起研究[s:69]
作者: 超級瑪莉歐    時間: 2007-4-10 14:41

首先你要確定你所用的是什麼版本, 一定不可以是日版, 還有要看看你的ROM是不是100%能修改, 100%能修改的ROM應該有[!](U)的字樣。如果你全部條件都達成仍出現The rom does not have a 0x200 bytes header!! 的話......

請下載這個↓
http://fusoya.panicus.org/le/download/le113.zip

並用此應用程式壓縮原先未修改的ROM, 基本上調到48M bit ExHiROM (6 MB)就行, 把ROM壓縮後再試試用IPS檔PATCH它吧!
作者: wmfchris    時間: 2007-4-10 15:14

教下我如何開ips檔先好嗎

不過調成48M bit ExHiROM (6 MB)還是不能呢…
作者: kkzmario    時間: 2007-4-10 20:52

我做了一個關卡,但是為什么鏡頭更不上,比方說我跳時,鏡頭應該會想上才對啊,要按什么啊,還有我想選那個拿着美國足球的選手,竟然有BUG,選其他的是都有少許馬賽格,試玩是他的樣子很怪啊,完全是BUG,有誰能教我嗎?
作者: wmfchris    時間: 2007-4-10 20:53

我連能修改的rom也未有啊…
作者: dtrade    時間: 2007-4-11 10:41

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作者: 處處是瑪莉歐    時間: 2007-4-14 22:50

引用:
引用第55樓dtrade於2007-04-11 10:41發表的 Re: 大布布世界 :
不知哪位高手能帮助我, 我无法到达大布布世界?
从星星世界进入还是其他?
多谢!
當然是從星星世界進去,
詳情請參考星星世界的攻略.
(備註:你到大布布世界的星星之路之後一開始你可別傻傻的把鑰匙插進去洞裡!這樣你就沒辦法破接下來的路!真的!!)
作者: abelian99    時間: 2007-5-5 00:30

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作者: 處處是瑪莉歐    時間: 2007-5-5 16:22

基本上不用...
你把IPS檔弄到你的ROM上面之後基本上就就緒了...
如果還是不能玩的話那就試試別的模擬器吧!
像我就是使用非常好用的uosnesw,版本相容性大,中文介面很容易操作.
(當然還有連按的設定唷!!)




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